With scheduled maintenance this week, we intend to make some targeted adjustments to Azerite Traits:
All Classes
- (Healer) Ephemeral Recovery mana increased by 15%.
- (Healer) Savior trigger threshold increased to 50% health (was 35%).
Death Knight
- (Blood/Unholy) Bone Spike Graveyard: damage increased by 100%.
- (Unholy) Festering Doom: damage increased by 25%.
Demon Hunter
- (Havoc) Eyes of Rage: damage increased by 20%.
- (Havoc) Furious Gaze: Haste increased by 40% and duration increased to 12 sec.
- (Havoc) Revolving Blades: damage reduced by 35%.
- (Havoc) Thirsting Blades: damage increased by 70%.
- (Vengeance) Revel in Pain: absorption increased by 20%.
Druid
- (Balance, Guardian, Restoration) Craggy Bark: absorption increased by 15%.
- (Balance) Dawning Sun: damage increased by 40%.
- (Balance) Streaking Stars: damage reduced by 40%.
- (Balance) Sunblaze: damage increased by 35% (unchanged in PvP).
- (Feral) Iron Jaws: damage increased by 66% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
- (Guardian) Gory Regeneration: healing increase increased by 15%.
- (Guardian, Feral) Masterful Instincts: bonuses increased by 10%.
Hunter
- (Beast Mastery, Marksmanship) Rapid Reload: damage increased by 25% and tooltip corrected to say "more than 2 targets."
- (Beast Mastery) Pack Alpha: damage increased by 60% (unchanged in PvP).
- (Beast Mastery) Dance of Death: Agility increased by 20%.
- (Marksmanship) Unerring Vision: Critical Strike increased by 100%.
- (Marksmanship) Focused Fire: damage increased by 30%.
- (Survival) Blur of Talons: Agility increased by 65%.
- (Survival) Up Close and Personal: Damage increased by 40%.
Mage
- (Arcane) Galvanizing Spark: damage reduced by 30% (unchanged in PvP).
- (Arcane) Explosive Echo: damage reduced by 35%.
- (Frost) Frigid Grasp: Intellect increased by 100%.
- (Frost) Packed Ice: Damage increased by 120% (+45% if used with Splitting Ice). Reduced by 50% against players.
- (Frost) Glacial Assault: Chance to activate increased to 20%.
Monk
- (Mistweaver) Burst of Life: healing increased by 20%.
- (Windwalker) Open Palm Strikes: damage increased by 60% (unchanged in PvP).
Paladin
- (Protection) Dauntless Divinity: block increased by 20%.
- (Protection) Judicious Defense: absorption increased by 10%.
- (Retribution) Divine Right: Strength increased by 40%, duration increased to 15 sec.
- (Retribution) Expurgation: damage increased by 15%.
Priest
- (Discipline, Shadow) Depth of the Shadows: healing increased by 20%.
- (Holy) Blessed Sanctuary: bonus increased by 10%.
- (Holy) Permeating Glow: bonus increased by 15%.
- (Shadow) Spiteful Apparitions: damage bonus increased by 75% when the Auspicious Spirits talent is not selected.
- (Shadow) Searing Dialogue: damage increased by 150%.
Rogue
- (Assassination) Sharpened Blades: The benefit of having multiple copies of this trait active is reduced.
- (Assassination) Poisoned Wire: Critical Strike increased by 50%.
- (Outlaw) Brigand's Blitz: Haste increased by 50%.
- (Subtlety) Blade in the Shadows: damage reduced by 25%.
- (Subtlety) The First Dance: Now grants 2 stacks of the Critical Strike bonus when activated. Critical Strike bonus reduced by 25%.
- (Subtlety) Sharpened Blades: damage reduced by 30% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
Shaman
- (Enhancement) Strength of Earth: damage increased by 60%.
- (Enhancement) Roiling Storm: damage increased by 100% (unchanged in PvP).
- (Restoration) Soothing Waters: healing increased by 10%
Warrior
- (Arms)Executioner's Precision: damage increased by 75% (unchanged in PvP).
- (Arms) Test of Might: Strength reduced by 15%.
- (Fury) Reckless Flurry: damage reduced by 25%.
- (Fury) Bloodcraze: Critical Strike increased by 100%.
- (Protection) Reinforced Plating: Strength increased by 10%.
Warlock
- (Affliction) Dreadful Calling: damage increased by 30%.
- (Demonology) Forbidden Knowledge: damage increased by 35% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced.
- (Demonology) Umbral Blaze: damage increased by 20%.
- (Demonology) Explosive Potential: duration increased to 15 sec.
- (Destruction) Accelerant: duration increased to 12 sec.
- (Destruction) Crashing Chaos: damage reduced by 30% (unchanged in PvP).
- (Destruction) Rolling Havoc: duration increased to 15 sec.
Alongside these changes, we plan to increase the damage output of a few affected specs:
- Arcane Mage: all damage increased by 3%.
- Balance Druid: Starsurge and Starfall damage increased by 15%.
- Destruction Warlock: Incinerate, Conflagrate, and Immolate damage increased by 10%.
- Fury Warrior: all damage increased by 6%.
You'll see the final adjustments in our hotfixes update post later on.
Edited by Taepsilum 26/09/2018 09:37