Ayarea
6 months ago
Low populated/ unbalanced servers
This is no way intended to be a flame thread. So please refrain from trolling and what not!

Everyone knows of the concept, the rich become richer. This seems to be going for the populated realms as well. The populated become more populated (and often unbalanced), while the small realms grow more and more empty.

Over the past few months we all have seen the amount of threads "help my realm is dying", "where is everyone?!", "please fcm to our realm, we need Alliance/ Horde!". This due to the realms growing empty or the balance becoming worse and worse.

In some cases Blizzard/ Dev's listened to us. They were kind enough to open up FCM to those realms that struggle. This mostly from overpopulated realms that are in a position that they are actually having queues to get in to the game. This is all well meant and probably a better solution in the eyes of blizzard, but what does it actually do? People often don't want to transfer from a high populated realm to a low population realm with a horrible AH and most of the time a lack of player pool to recruit from.

Ofcourse the only numbers we, the community have, are the numbers we see on WoWprogress and various other sites. The raiding/ PvP guilds are the ones suffering the most, or the guilds trying to set up raiding or PvPing. There's hardly anyone that wants to transfer voluntarily to an empty realm, no matter how good the guild is. I bet Method might be one of the few exceptions that might get members in, but I think even they might struggle a bit. Simply because, if they fail their trial, there is no option to go to, because there's no other raiding/ pvp guild (a bit of dramatization, but it's the case on a lot of realms with having 1 or 2 good raiding/ pvp guilds).

Sure from a company's point of view it's best to let it plod along, because hey, people will pay if the situation gets too unbearable right. Imagine a guild transferring, all that money. From the communities point of view. Alot of people don't have the money to transfer their toon. Or they transferred in the past and spend a bucket load of money before and they simply just want to go to a realm that doesn't die out. I'm one of those people myself and I know plenty of others who have spend alot of money to transfer, only to see the realm going from active to pretty much a ghostrealm.

Sure FCM can solve the problem, but most of the time those people will transfer back or stop playing altogether.

These are the realms taken from WoWprogress, the English realms. The balance is made up from level 85's who at least killed Magmaw on normal or their guild has. The reason I'm focusing on these numbers is that, just because a server might have a lot of low level alts, it doesn't do anything for the realm. Those people often don't want to raid or PvP or don't get past level 40. See the unbalance on several realms with high and low population. See that if you were to actually put realms together or let realms with a high alliance/ horde population transfer to a realm where there is alot of unbalance going on might actually be a much better way to have people to keep on playing. Give the low populated realms a chance to actually go somewhere that isn't on the edge of dying out. Instead of the high populated realms a transfer to some place that's growing more empty by the day, cause they will not take it.

(Go to Wowprogress -> Realms (drop down EU) -> Click on EN to see the list. I can't link it for whatever reason.)

Like I said from a company's point of view this is no way an interesting something. Sure people can yell "just do a paid character transfer - big deal". In my opinion, if you go to an active realm, that seems to be dying slowly, I think the company should say and step up "now it's time to fix this, because this is unfair to the ones involved".

With the drop in subscription and the people around me quitting, I don't even think it would be that much of a bad idea to open up new realms - don't get me wrong there. Have people from unbalanced realms get a free FCM there from one of the sides. Or however you could actually solve it, realms put together with H 1: 0.2 A with realms who are H 0,4: 1 A stuff like that. Anything to keep things balanced, but yet not too crowded on the realm. I'm sure something like that would be possible. It might look like a bad thing at first from a company's point of view, but I'm positively sure the community might be grateful and that you will see this in the numbers of the people who keep playing. As I know alot on our realm are just quitting and I know from other people their realms are suffering the same.

Just think about it. A small sacrifice might look bad, but could be a flourishing future.

Don't hesitate to drop your opinion about the subject or any ideas, or how your realm is suffering from any of the above problems.

Thanks for reading.

Please sign this if you suffer from a low populated/ unbalanced realm:
http://www.ipetitions.com/petition/low-population-and-population-imbalance-in-wow/
Edited by Ayarea on 18/05/12 10:27 (UTC)
Vaneras
6 months ago
Low populated/ unbalanced servers

Also bump. Bliz, any reply would be really appreciated...


I'm afraid we have no new information to add to threads on this topic, but as we have said before in previous related discussions, we want you guys to know that we are aware of the situation and that we are looking into ways that we may be able to help in the future.

We acknowledge that this is quite an important topic that many of you feel strongly about, but please don't interpret the lack of blue posts as a sign that we are ignoring it. We are constantly reading your feedback and your concerns, and we will let you know as soon as we have new information to share with you on this topic.
Vaneras
6 months ago
Low populated/ unbalanced servers
17/11/2011 15:26Posted by Ayarea
I hope that you can maybe use the ideas that have been opted in this thread to shed some new light on the server problems. I think quite alot of good ideas came past that can surely be used.


We have indeed seen plenty of good posts and ideas coming from the community, and we would most certainly like to say thank you to everyone who have posted their thoughts and feedback :-)

Unfortunately there is no such thing as a quick and simple fix to this, and it will most certainly take a lot more than merely flicking a few switches, swapping some cables, and changing the hamster wheels. We are currently not in a situation where we are ready to provide specific details though, but rest assured that we are taking this topic quite seriously.
Vaneras
3 months ago
Low populated/ unbalanced servers
16/02/2012 15:01Posted by Voodun
Please refrain from trying to make your posts seem more valuable than others by attempting to put down others. It doesnt add anything to the discussion other than to engender and create an atmosphere.


Quoted for emphasis!

The discussion has become rather heated, which of course is understandable since this is a topic that is very important to quite a few people. I know that it is easy to get carried away when you are discussing a topic that you feel very strongly about, but please try to voice your opinions and provide your feedback in a calm and constructive manner.

Now, to get back on topic. I'm afraid there is little new information that we can share with you at this moment in time, but I feel it important to repeat what was posted by my colleague Zarhym over on the US forums to make sure that everyone here on the EU forums get a chance to read it as well:

Yesterday we discussed low-population and faction-imbalanced realms with our developers. They have some pretty bold and spectacular plans for addressing this in anticipation of implementing some of the features we plan to in Mists. I just don't have a lot of information to share with you at this stage of programming and development.

I realize that this is not what some of you want to hear, that you want something a little more immediate and tangible, but unfortunately there is not much I can say right now to address that. Hopefully you are aware that we are not just ignoring the issue, and that it is a matter that we take quite seriously.
Vaneras
3 months ago
Low populated/ unbalanced servers
16/02/2012 17:24Posted by Sweepp
Vaneras, can you answer some questions that might help us to understand why this seems to be such a difficult issue for Blizzard to address?


We do provide information when we are able to do so, but there will always be questions that have no clear answers. I know this more than most, and I can agree that it is both frustrating as well as unfortunate when you can't get an answer that you really want or need.

We have already mentioned in previous posts that there is no easy and simple solution to this issue, and this is no lie, neither is it an attempt to ignore the issue... even though that many of the suggestions provided by people in this thread sound simple enough and straightforward, I can assure you that they are not. I also know that this is where you want the details on what exactly makes things so difficult, but at this point in time there is no such information that we can share with you.

When we are ready to properly address this issue, you will know about it. Until then, we can do little else than acknowledging your concerns. We thank you for the constructive feedback and suggestions you have posted so far, and we hope that you will continue to post in this manner. Rest assured that we are reading your posts, and that we are constantly forwarding your feedback.


Nakatoir
1 week ago
Low populated/ unbalanced servers
We do realise that this system does not address all of the issues affecting low population and faction imbalanced realms, but we do feel that it will improve things quite a bit. This is a brand new technology being developed for World of Warcraft, with the purpose of bringing life back to the more barren parts of the world, so this is only the start. What needs to be understood with the cross-realm zones technology is that it opens more doors to future systems that could help with those other matters as well.

11/05/2012 13:29Posted by Eiri
There is still no solution how can guilds on our realm find new people for PvE or PvP. What a shame...


This system will actually assist you in finding players to PvP and PvE with, not to join your guild, but they can join you through the cross-server groups and raids features. While levelling up you will once again have more players in the world to interact with. With friendly players, you will be able to interact with them and maybe end up on each other’s friends’ lists, and grouping up again later for either PvP or PvE. With more players of the opposite faction running about, you will also have more world PvP too :)

This technology and the systems surrounding it are still in development and as such your feedback on them is greatly appreciated. We hope to have more innovative technologies and systems coming in the future that will keep improving the World of Warcraft experience for everyone! ^^
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