20/02/2012 22:03Posted by MaxthedragonBlizzard severaly reduced the number of people on WoW development teams in last few months, which explains the simplifying of various aspects of the game. They don“t want to spend too much time tuning bosses, so they simplify the player, for example.
I have no idea where you got this information from, but it's wrong. We're not simplifying various aspects of the game, we're constantly reviewing them to ensure they're fun, which can actually sometimes mean making them more involved. Also, we spend however long is necessary to tune bosses to make them engaging and challenging, we're not cutting back on that at all.
20/02/2012 19:27Posted by LorayaReport pls what you done for low pop realms. You said this 5 months ago.
As we recently said:
...yesterday we discussed low-population and faction-imbalanced realms with our developers. They have some pretty bold and spectacular plans for addressing this in anticipation of implementing some of the features we plan to in Mists. I just don't have a lot of information to share with you at this stage of programming and development.

