Bynir
7 months ago
What's the plan for Epic Battlegrounds?
Repost from the Alpha forums

For those that haven't noticed, Alterac Valley and Isle of Conquest have now moved to their own separate queue and out of the Random Battleground bonus queue.

I was hoping to encourage some discussion on what the design intention is here?

Here was the talk many years ago when War Campaigns were first talked about which saw a similar type of structure:

Our current thinking is to move the big BGs (AV, IoC) into their own list. Perhaps re-tune WG and TB as well. Make this list about long epic fights that go on for an hour or more. https://twitter.com/holinka/status/321508685744590849

Is this still the design intention? If so, that sounds GREAT and I think that would be a lot of fun. I'd welcome the opportunity to regularly play Wintergrasp and Tol Barad again. Even if those two don't join, I'd love a more warfare-type Alterac or Isle where PvP is more at the focus rather than the PvE zergs they are currently.

If the idea is not about revamping them, I'm concerned this is just removing them from the normal battleground rotation, freeing up two blacklist slots (meaning higher queue times for everyone as more blacklisting combinations open up) and effectively "killing" them off as I imagine they would have longer queue times than the normal battleground queue.
Phalanx
Game Designer
7 months ago
What's the plan for Epic Battlegrounds?
Our thoughts are that queuing for a large battleground like Alterac Valley or Isle of Conquest is opting-in for a different experience than all the other battlegrounds, in the sense of the larger 40 vs 40 scale and the longer duration time. That's the main motivator for moving them to a separate queue.

While we have no immediate plans to change the gameplay of AV or IoC, its not out of the realm of possibility. Certainly with them being in their own queue gives us the opportunity to tweak them separately. We also would like to re-introduce other larger scale maps from the past into the playlist over time.
Phalanx
Game Designer
6 months ago
What's the plan for Epic Battlegrounds?
04/30/2018 11:27 AMPosted by Bynir
Another concern:

If Epic Battlegrounds do not have a good reward to encourage sign ups and are not adjusted to last longer, we risk sitting in queue for longer than games last. That sucks from a game play perspective. I personally would be very unhappy to have a game last 12 minutes after being in queue for 20.

We'll be changing the rewards for Epic Battlegrounds to be better than normal battlegrounds. There is also going to be a weekly quest for Conquest to do a Epic Battleground.
Phalanx
Game Designer
6 months ago
What's the plan for Epic Battlegrounds?
05/08/2018 10:46 AMPosted by Jugajr
05/08/2018 09:19 AMPosted by Arezu
I hope something is done to change AV back to how it used to be, where guards hit harder and it actually takes a group to do most things.


Pre-patch AVs are the best. Basically when all the NPCs are tuned for 10 levels higher. Pre-patch BfA you will see guards and bosses tuned to 120 so we will have the nice, long AVs.

We just placed scaling tech on the creatures in Alterac Valley so that their difficulty scales with your character power. This should cause the creatures to retain their difficulty throughout the expansion cycle. Let us know how this feels!
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