Justweight
5 years ago
Don't Let Blizzard Sneak the Taunt Change In!
Seems like rather than give us an explanation or revert the change, they stealth deleted the topic about it for no reason. We can't let them sneak this change in.

For those who don't know, taunts give the tank a large threat multiplier for 3 seconds. In an expansion where threat is so horrendous, they are trying to sneak in a change that removes this multiplier in 8.1.

Speak out, make yourselves heard, and always keep a thread protesting this change on page 1. We can't let this go through. Life is already miserable enough for tanks as it is.

[EDIT] It's been confirmed that the threat boost is being changed to a hidden effect, and thus is removed from the tooltips, but they are planning on nerfing the threat boost. This is still a serious issue, as tank threat overall is not in a good place in BfA. Classes with high base DPS and strong offensive cooldowns hardly feel the BfA threat nerf (DH, Paladin), but classes without these abilities are already suffering immensely, especially bears. Both Monks and bears have zero offensive cooldowns, meaning they are incapable of generating snap threat that lets them keep up with high-burst DPS classes (DH, Warrior, Frost Mage, etc). Prot Warriors are also the most-crippled spec by the GCD changes. The clunkier you make tanks, the more unfun they are to play, and the more threat issues they'll have.
Edited by Justweight 09/25/2018 10:36 PM
Ythisens
5 years ago
Don't Let Blizzard Sneak the Taunt Change In!
We just posted an update in the development forums about this.

https://us.battle.net/forums/en/wow/topic/20769039363?page=2#post-39
Sorry for the delay in responding to this; I wanted to make sure I had all my info 100% correct before I said anything, rather than risk giving you incorrect or incomplete info.

So first off: the threat bonus from using taunts is not being removed. That's a tooltip change that was made entirely for consistency; every taunt increases threat generation while it's active, but it was only mentioned in the tooltip for a few of them for some reason. So that's just basic housekeeping.

However, separate from the tooltip change, we are going to experiment a little with reducing how big the threat bonus is on the 8.1 PTR. Currently, it's pretty massive, which is a holdover from when it was first added in Mists of Pandaria. Remember, back then active tanks were dealing huge amounts of damage (and thus, threat) due to the Vengeance mechanic, and so the offtank needed a huge threat boost to be able to keep aggro through tank swaps. That mechanic hasn't existed for a few expansions now.

Nowadays, in BFA, threat is once again something tanks need to keep in mind, and that massive bonus opens us up to all sorts of wacky issues as DPS (both from tanks and from damage dealers) increases. As one example, there's a risk that we end up in a situation where certain tanks need to use their taunt on cooldown as part of their single target rotation. That would be bad for several fairly obvious reasons.

So, we're going to try it with a lower bonus on the PTR and see what happens. Our expectation is that there is no tangible effect on your gameplay; you still use taunts exactly how you do now, and they have the same result.


TL;DR: Nothing actually is changing with how taunts mechanically function, this was just a tooltip consistency update.
Edited by Ythisens 09/25/2018 01:20 AM
Ythisens
5 years ago
Don't Let Blizzard Sneak the Taunt Change In!
09/24/2018 06:21 PMPosted by Tewa
What do you mean nothing is changing?

Mechanically nothing is changing. Sorry, I just edited the post for clarification.
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