Terean
8 years ago
DK Problems
So I understand that there are some things totally out of whack right now, but I think I can extrapolate into what is going to be some major issues for DKs.

I hope it is just a bug, but the unholy pet is just flopping over. I am not sure it has any avoidance at all because it is dying to just passive aoe.

DKs are really really bad at surviving anything. I can function on live right now because of a combination of blood presence, death siphon and kiting when necessary. I can't do any of that in legion and our two defensive abilities are fairly weak. AMS is good at preventing magic effect application, but very poor at magic damage reduction. I almost feel like that now we are not suppose to use it to generate resources that it would be better off preventing magic application and then just doing a magic damage reduction percentage on a shorter duration. Something like dispersion for magic effects. IBF is really weak. 20% on 3 minute CD, I would rather it either have no stun removal and be shorter CD or more reduction, OR be stun removal only and shorter cd. I think when it is trying to be both it just gets watered down as a DR and only gets used as a stun break. (on live I almost always have it glyphed that way)

I also feel like the damage is just not there in comparison to other classes right now. Unholy is having real issues because of all the burst damage and the main function of unholy being dispellable is an issue. Frost has the ability to do some decent damage, but again I can't really live long enough to figure out if it is good or not.

Wraith walk is pretty eh. It might be okay for PvE, but in PvP you will have snares on you. Right now it does nothing essentially while snared. It would be better if it removed snares, suppresed snares for the duration or something. Maybe again make it a mini dispersion type skill and it would be better. I don't even bother pressing it now because the CD is sooooo long and it has zero benefit.

I have other thoughts, but wanted to put those big issues out there while I think about the others some more and get a little more playtime to collect my thoughts.
Zugsworth
Game Designer
8 years ago
DK Problems
Festering Wounds shouldn't be dispellable as it is too central to the spec's functionality. We've already made this change for the next release.
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